Faction - Darval

Darval is a god brotherhood and strugle."'Hail, brother! I am Darval, a god of family and common blood. To keep people from slipping into fratricidal struggle, I gave them a strong bond with their relatives. To become a man, a boy must fight. As a sign that a girl has become a woman, her genitals shed blood. I am the connection between brother and sister, between the patriarch and his tribe.' - Darval introducing himself"Darval´s faction color is red.

Gameplay
Darval´s playstyle is fast and agressive - no petty magic, no hidding, no intricts, pure strength projection. A true warrior faces its enemies with no fear and prepared to died for eternal bonds. Lots of blood to drink, lots of blood to spill.

Everything is linked to blood so tight it causes to units came in very strong, problem is when supply is shorten or there is simply no blood at all. Darval´s magic units will loose 1 HP per every turn not standing on a tile covered with blood up to 1/2 of their health base. Attacking enemy on these tile replenishes Darval´s units a 1 HP. So player needs 2 things to do: Attacking everything until units are strong and to maintain these blood tiles around strategic points to keep units strong. Blood rain is spell which can provide fresh blood to group of tiles from friendly mortal unit sacrificing it, has a long casting time.

Rapture of Blood is spell which causes mountain to became blood fountain for a moment, spreading neigbor tiles to be filled with blood. Be careful tho, blood is needed but erruption damages enemies as well as yours units. Exception is Blood de(a)mon which is not damaged - instead it is healed These you want to keep around, very strong units which can handle several mortal units by its own.

Speaking of mortal units, Berserker is mortal as he could be. Supernatural is his bloodlust which makes him even stronger - longer he stays in battle more Attack power he has.

Beholder is strong support unit. This unit has very strong Detection and Sight abilitites, with combination of flying seeks more and more targets for Darval´s blood-crazy warriors more effectively.

The ultimate abomination, a blood-container monstrosity, is Heart monster which supports nearby units. At the end of turn spreads fresh warm blood on neighbor tiles damaging enemies and giving nutritions to friendlies.