Field tile

Field (or fields) tile type is one of basic biomes of a tile.

Economics
Fields generates +1 income (gold) if neighbor tile is firendly Farm, City expansion, Slums or Town (basically income buildings yielding gold). Each of these buildings can teoretically has +6 income (gold). When neighbor tile of building is Forest, Plain or Wood - it becomes field automatically. Other biomes has to be terraformed to fit.

Field title.png
Fields are generated randomly in map if tile biome is set to blank - tho they do not generate any income for anyone. Example:

''Lower left field is not attached to any building (no building in neighbor tiles) - yields no income. Upper right field is attached to building - yet no income is generated neigher, Magic tower is not income building.''

Each starting town has the same amount of fields attached (0-6). No player or AI is in handicap situation.